Those Ugly
Things
Razorgors
aren’t exactly the prettiest models in the game, and I personally hate the
miniatures however they are particularly useful in the game. Firstly they make
your opponent physical sick with their visual repulsiveness and secondly they’re
a right pain in the ass. Razorgors are one of the best ‘chaff’ units that the
Beastmen have to offer and are great at prolonging your deployment and being a nuisance
in game. So what makes them so good?
Selection
Razorgors
run fantastically in singles, so I usually play with two single models which
are great for deployment placement when coupled with a pair of Ungor Raider
units, you’ll already be four ahead before you even need to consider placing
your chariots, which even I’d consider ‘chaff’. I have tested running units of
three and they can seriously pack a punch although they usually draw some
attention and tend to get shot at or magic’ed off the table. Having them in
large groups also allows you to put Minotaur characters in them forming a
pretty hardy unit as the Razorgors are tougher to kill than Minotaurs and will
cost you the same in points. This can lead to some pretty nasty combinations as
an impact from a unit like that will smash absolutely anything to pieces. All
of this for 55 Points is an absolute bargain and I think every Beastmen army
should have some to prolong deployment and harass the enemy.
Key Strengths
Firstly
Razorgors are brutal on the charge, if they’re lucky they’ll be able to topple
a giant or kill a character as the Thunderous Charge ability can literally
smash anything apart. And it’s this killing ability which makes them so annoying
especially when they’re running around on their own, and of course herds of
Razorgors will seriously pack a punch!
This leads
me onto movement and boy do this ugly buggers move quickly, with a march of
fourteen, these guys can fly up the flanks and be harassing artillery and small
arms fire by turn two. This offers them up as being perfect speed bumps, and
generally being ‘in the way’ which will help your large blocks of Gors and
Bestigor later in the game.
And the
great thing is that you’re not too bothered if they die, mainly because a butt
ugly creature has been put down, but also because they’re so cheap and they’ll
have more than likely killed double or treble their weight in points. In fact,
to be honest, they’re pure win – so take them!
Weaknesses
It’s very
easy for this ugly critter to get scared and will run away if panicked, and it’s
very easy for chain panic to run rife through your Beastmen ranks – so be
careful. However it is great when you pass a Leadership five panic check and
throw him up the table! A slight gripe I have is that the Razorgor doesn’t have
Primal Fury even though the Chariot pulling versions do, even though you’re not
relying on the Razorgors killing anything in particular it would be nice to
have the opportunity to make them FURIOUS!
8th Edition
I wouldn’t
change a lot; I think that they’re brilliant! Perhaps adding Primal Fury to
them or perhaps giving them Impact Hits would give them a bit more of an edge,
but overall I think they’re a great part of the army that is essential for
every Beastmen player to field.
Painting
The model is
pretty shit, but its fun to paint… If you can find an alternative then do it, because
you’ll be sick every time you look at the blasted thing.
Stupid
bulging eyes are not a cool look…
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